I just wanted to show off a clear set of images of the new boards. They came out fantastic! As you all read this I have a set of boards being sent off to a couple select people that will be building them along with me to test them. I can say that I expect them to work great. This weekend I have spent a lot of time testing traces against a real board and the online PCB explorer site. So far I haven’t found any mistakes. I expect good news very soon!
I don’t usually share software news here on my blog, but this one I just had to share! As many of you may know I love MorphOS as much as I love AmigaOS. One of the few things I prefer on OS4.1 over MorphOS is the fantastic integration of UAE and the ability to install RunInUAE on it. Well, this new release has closed the gap considerably now! If you are a MorphOS user, this is a must install! It’s available here: WHDLOpener
This package integrates E-UAE/WHDLoad with MorphOS/Ambient. WHDLoad games can be started by running the slave file or just the game icon. ADF images can be run in E-UAE, mounted in MorphOS and emulated AmigaOS.
- You need to have AmigaOS 3.1 Workbench3.1 disk (or image), A1200 Kickstart 3.1 and A500 1.3 ROM images. SDK is recommended, though you can get away with some commands in C:.
- WHDLOpener is configured to run E-UAE on a lores 24Bit 320×256 screen. Make sure your screenmodes are set up. If your monitor does not support 320×256, edit A1200_WHDLoad.conf, replace 320×256 with 640×512, set “gfx_linemode=double” and “gfx_lores=no”.
- Context menu for slave file has additional entry to run E-UAE in the windowed mode. It can be changed in the MIME settings for x-amigaos-whdload.
- Only first E-UAE instance has UAE ARexx port.
- Starting multiple games at the same time will not work.
- Paths/Volumes need to be the same both on MorphOS and emulated AmigaOS. If you add or rename a volume in your system and want to run WHDLoad games from it – don’t forget to add this volume in the E-UAE config.
- E-UAE can be quit by CTRL ALT Q. For more information regarding E-UAE or other WHDLOpener external component refer to the original documentation.
- Custom tooltypes are not supported.
- Installation can be made offline if these packages are in the main directory:
E-UAE_1.0.0-JIT.lha.xz + rmh.lha + skick346.lha + WHDLoad_usr_small.lha
Big shoutout to Slashdot for mentioning the project! Thanks so much! If you would like to check out the article for yourself you can read it here: Commodore’s Amiga Is Being Revived In Newly Updated Hardware
Another nice mention of our project, as well as a couple more, can also be read about over at Hot Hardware here: Commodore’s Beloved Amiga Is Being Revitalized With Updated Retro Hardware
I just received the first pictures from the PCB fab before shipping and wanted to share this first look with everyone. The boards look great at first glance here. I can’t wait to get them in my hands to show the full up close shots when I get back home August 5th! They should ship on July 24th and be waiting for me when I get back.
Whew!! This first half of the year has gone so fast! With all the amazing news in the retro scene it’s a wonder anyone has got anything done right? Things are definitely exciting right now.
That being said I have had some great projects as well that has been a tremendous success! That is all thanks to a lot of my customers, friends, and followers. I want to thank you for that. I wouldn’t have built up the great reputation and friendships without all the support I receive, some of it well above and beyond expectations.
Things are busy here with me. The results of that mean returns can be slow. I can promise things will be completed and returned as quickly as time allows. Things I have decided are beyond my capabilities or just don’t allow me the kind of time required to get them up to speed may be returned. This will be at my expense if that’s the case.
Lastly, we have the Amiga 4000 Rev B replica project completed at last. It went very well! The final design is much more than expected and should be something anyone interested in how retro computer mainboards are designed should take a look at! You can find the GitHub repository for the project here: A4000 Rev B Replica Project Soon the first prototype boards will be here with me to take a look at and proof out the design. Once that’s done I am sure we will get a group buy put together for more of them along with some parts to help get old 4000’s replaced and “sick” ones back to health.
I have also had a lot of requests to donate a little something to my efforts in all this. I appreciate this and it’s honestly not necessary. That being said if you want to buy me a cup of coffee or just say thanks, you can do it at the top of the Services tab or here: Donations
This is it! This first views of the now completed A4000 Rev B layout! I’m going over it and will soon ask for feedback on this. Please remember this is in Mentor Graphics PADS and requires the viewer from them if you want to see it yourself. It’s free from them. This is amazing work! The pcb database file is located in the layout folder at the Github here: https://github.com/Acill/A4000RevB
I’ve put a lot of time into this and want to thank everyone that donated to make it possible. Very soon now the data to allow new boards to be manufactured will be posted on the Github as well. For those that have access to the full version of Mentor Graphics PADS you could take the info in the Github currently and export it to Gerbers, but I ask that you wait for the final versions to be announced after it’s verified completely. These are the completed project files though now unless errors are discovered.